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Lopo II

Alright, here's the fun stuff. This was one of the most difficult but most rewarding projects I've ever done. It involved loads of books, some mounting boards, batteries, light bulbs, a refrigerator, and a whole lot of clay. The whole process took approximately 6 hours, and I could tell you that this was one of the funnest projects I've done to date. Basically it was shot frame by frame and then composed into a video, which is what you're seeing now.

In case you're wondering, Lopo is the name of the main character in this animation. This name is derived from "Low Polygonal Character", the reason being the character has only simple geometries to it. The reason it is called "Lopo II" is because Lopo II is actually the successor of Lopo, which is the first model we made, and destroyed in the process of animating because the clay was too soft whilst the skeleton was too hard.

As a result we asked Agito (one of the "A"s of AKKA Studio) to make a more flexible skeleton and I made a new Lopo around it. Process of animation was pretty smooth except the clay is somewhat too soft, and in order to animate it properly, we had to freeze it to harden it. Overall I'd say it's an unforgettable experience.

Here's one animation I did based on the famous board game, Snakes and Ladders. As usual, the 3D elements are done in 3D Studio Max, and the particles in the buildings were done using a plugin in After Effects. The buildings were rendered in green colour which was then keyed out in After Effects so that I could mask the particles in it.



Below are the concept and design boards of this motion graphics. They might differ very much from the final output but I prefered the style of the final work, which was why I changed the style from the one seen in the concept boards to the final work. Soundtrack was taken from the ending credits of the movie, "Lemony Snicket's A Series of Unfortunate Events".




























Concept Board





















Visual References





















Visual Theme Studies




















Execution Plannings





















Design Development

This is probably the first motion graphics I've ever done, featuring a Rubix Cube which shows all the things that I like - cars, computers and movies. The cube was done in 3D Studio Max 8, and then composited in Adobe After Effects.



And below is the concept art of this motion graphic.

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