Finally my MMU years have come to an end. The initials that everyone's most afraid of, F.Y.P, has also been defeated. I still remember the day we presented our project pitch, the road ahead was uncertain and I was really afraid.
I wanted to do a motion graphics, but then after quite some consultations with lecturers, my story slowly became more of a character animation. And the worst part is, there were a lot of characters I had to animate. That only translates into one thing: Rigging and Weighting!
Well, glad to say it's all over now. I have no experience in character animation, but I did my best to tell my story in a toon-shaded 3D animation. Hope you all like this.
I wanted to do a motion graphics, but then after quite some consultations with lecturers, my story slowly became more of a character animation. And the worst part is, there were a lot of characters I had to animate. That only translates into one thing: Rigging and Weighting!
Well, glad to say it's all over now. I have no experience in character animation, but I did my best to tell my story in a toon-shaded 3D animation. Hope you all like this.
Here are some images of my character line-ups:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWZfr2qLYjc5-Eb-0VMeIIa4JdzfSbh3EkzRB2DS8s0SOQzp0ThzgWfnHRF-pp0kIiPbvrKaNwP1jjFk0PIaNMyM2P5y8OEjwBOWc8KJOgcDFrUFSbxHoenqShP5ByDt7HIgZCIPNqAb8/s400/all1.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwqfd9rZUn0_tO-G2myZsRM-YBwsuab0yMY6V4BNrGAdISEfyeb1blVrndh_BRHfJNFkJF_JLJsAFnI6kcTGuOoSGvAsgmFP8Cu6TaKKgfNLZy6hTPFKmq2WdzLy3U2K5WOFTxjcaQsUs/s400/all2.jpg)
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